Baseline

NHL · All time: Explained by quality

Revenge: lost the last meeting

Season window

pp means percentage points: the difference between two rates. For example, 40% versus 62% is −22 percentage points. A minus means the rate was lower than the baseline; a plus means it was higher.

All time: 2023-24 to 2026-27 (4 seasons); 2026-27 in progress, through 2026-11-11.

Explained by quality

Checked: explained by team or player quality. Teams won 48.2% of games in this spot, vs 51.8% in the baseline. The gap goes away once quality is accounted for (+2.0 pp vs expectation for team strength).

In the spot
48.2%
Baseline
51.8%
Sample
3,921 team-games
Adjusted
+2.0 pp vs expectation for team strength

See all 3,921 team-games behind this →Every one listed with its result, Hit or Miss

Explained by quality 7 measures

A raw gap exists, but it goes away once team or player quality is accounted for. Not a psychology edge.

MeasureIn spotBaselineDiff.nWhat it means
Win rateSee the games for Win rate →48.2%51.8%−3.6 pp3,921Teams won 48.2% of games in this spot, vs 51.8% in the baseline. The gap goes away once quality is accounted for (+2.0 pp vs expectation for team strength).
Skater 2+ shots on goalSee the games for Skater 2+ shots on goal →45.3%46.4%−1.1 pp64,752Skaters reached 2+ shots on goal in 45.3% of games, vs 46.4%. The gap goes away once quality is accounted for (−0.2 pp vs each player’s own norm).
Skater 3+ shots on goalSee the games for Skater 3+ shots on goal →23.6%24.6%−0.9 pp64,752Skaters reached 3+ shots on goal in 23.6% of games, vs 24.6%. The gap goes away once quality is accounted for (−0.1 pp vs each player’s own norm).
Skater 1+ goalsSee the games for Skater 1+ goals →15.7%16.2%−0.4 pp64,752Skaters reached 1+ goals in 15.7% of games, vs 16.2%. The gap goes away once quality is accounted for (+0.0 pp vs each player’s own norm).
Skater 4+ shots on goalSee the games for Skater 4+ shots on goal →11.1%11.7%−0.5 pp64,752Skaters reached 4+ shots on goal in 11.1% of games, vs 11.7%. The gap goes away once quality is accounted for (+0.0 pp vs each player’s own norm).
Avg marginSee the games for Avg margin →-0.10.1−0.23,921Average margin −0.1 vs +0.1 in the baseline. The gap goes away once quality is accounted for (+0.2 vs expectation for team strength).
Skater avg shots on goalSee the games for Skater avg shots on goal →1.61.7−0.064,752Skaters averaged 1.6 shots on goal, vs 1.7. The gap goes away once quality is accounted for (−0.0 vs each player’s own norm).

Myth checked 5 measures

No clear difference from the baseline.

MeasureIn spotBaselineDiff.nWhat it means
Skater 1+ pointsSee the games for Skater 1+ points →36.0%36.8%−0.8 pp64,752Skaters reached 1+ points in 36.0% of games, vs 36.8%. Not a clear difference.
Skater 1+ assistsSee the games for Skater 1+ assists →25.1%25.7%−0.6 pp64,752Skaters reached 1+ assists in 25.1% of games, vs 25.7%. Not a clear difference.
Avg scoredSee the games for Avg scored →3.13.1−0.13,921Teams scored 3.1 goals a game, vs 3.1. Not a clear difference.
Avg allowedSee the games for Avg allowed →3.13.1+0.13,921Teams allowed 3.1 goals a game, vs 3.1. Not a clear difference.
game totalSee the games for game total →6.26.2+0.03,921Teams averaged 6.2 game total, vs 6.2. Not a clear difference.

The games every game behind these numbers

Every game that counts toward the rates above, newest first. Hit (green) means the thing being measured happened in that game; Miss (red) means it didn’t. Averages (points, margin, totals) show the actual number with no color. Player and team-scoring lists can also be colored by a second method, picked with the “Hit or miss means” switch: did they go over their own season average entering that game (earlier games that season only, at least 3 of them; not a Vegas line). Click any game for the full breakdown. The list follows the season window above and adds up exactly to the published numbers.

(4.4 MB)

Definitions

The spot
Lost the most recent previous meeting with this opponent (within 400 days, any stored season)
Baseline
Team-games where the team won the last meeting
All-time seasons
20232024, 20242025, 20252026, 20262027, through 2026-11-11
Sample rule
game/team grain: 200+ distinct games; league-wide player grain: 100+ player-games from 30+ games; player-specific: 30+ games; plays: 200+; and BH q<=0.1 for "published". The same rule applies inside every season window.
pp
Percentage points: the difference between two rates. For example, 40% versus 62% is −22 percentage points. A minus means the rate was lower than the baseline; a plus means it was higher. This is a description of the rates, not a betting instruction.

“X+” means the value reached X or more, so a push can’t happen. Intervals are the wider of a 95% Wilson interval and a game-clustered interval. Shorter windows are recomputed from the games in those seasons, never scaled from the all-time rate. See the methodology.