Baseline

NFL · All time: Explained by quality

West Coast team, early road game in Eastern time

Season window

pp means percentage points: the difference between two rates. For example, 40% versus 62% is −22 percentage points. A minus means the rate was lower than the baseline; a plus means it was higher.

All time: 2020 to 2026 (7 seasons); 2026 in progress, through 2026-11-09.

Explained by quality

Checked: explained by team or player quality. Receivers (WR/TE) reached 50+ rec yds in 34.9% of games, vs 28.8%. The gap goes away once quality is accounted for (+4.1 pp vs each player’s own norm).

In the spot
34.9%
Baseline
28.8%
Sample
439 player-games
Adjusted
+4.1 pp vs each player’s own norm

See all 439 player-games behind this →Every one listed with its result, Hit or Miss

Explained by quality 4 measures

A raw gap exists, but it goes away once team or player quality is accounted for. Not a psychology edge.

MeasureIn spotBaselineDiff.nWhat it means
WR/TE 50+ rec ydsSee the games for WR/TE 50+ rec yds →34.9%28.8%+6.0 pp439Receivers (WR/TE) reached 50+ rec yds in 34.9% of games, vs 28.8%. The gap goes away once quality is accounted for (+4.1 pp vs each player’s own norm).
WR/TE 70+ rec ydsSee the games for WR/TE 70+ rec yds →21.2%15.8%+5.4 pp439Receivers (WR/TE) reached 70+ rec yds in 21.2% of games, vs 15.8%. The gap goes away once quality is accounted for (+3.4 pp vs each player’s own norm).
WR/TE 40+ rec ydsSee the games for WR/TE 40+ rec yds →44.0%38.3%+5.6 pp439Receivers (WR/TE) reached 40+ rec yds in 44.0% of games, vs 38.3%. The gap goes away once quality is accounted for (+2.8 pp vs each player’s own norm).
WR/TE avg rec ydsSee the games for WR/TE avg rec yds →43.437.8+5.6439Receivers (WR/TE) averaged 43.4 rec yds, vs 37.8. The gap goes away once quality is accounted for (+2.1 vs each player’s own norm).

Myth checked 6 measures

No clear difference from the baseline.

MeasureIn spotBaselineDiff.nWhat it means
RB 50+ rush ydsSee the games for RB 50+ rush yds →48.3%49.0%−0.7 pp118RBs reached 50+ rush yds in 48.3% of games, vs 49.0%. Not a clear difference.
RB 100+ rush ydsSee the games for RB 100+ rush yds →12.7%11.7%+1.0 pp118RBs reached 100+ rush yds in 12.7% of games, vs 11.7%. Not a clear difference.
RB 1+ TDSee the games for RB 1+ TD →40.7%38.7%+2.0 pp118RBs reached 1+ TD in 40.7% of games, vs 38.7%. Not a clear difference.
RB 70+ rush ydsSee the games for RB 70+ rush yds →30.5%28.3%+2.2 pp118RBs reached 70+ rush yds in 30.5% of games, vs 28.3%. Not a clear difference.
WR/TE 1+ TDSee the games for WR/TE 1+ TD →23.7%21.2%+2.5 pp439Receivers (WR/TE) reached 1+ TD in 23.7% of games, vs 21.2%. Not a clear difference.
RB avg rush ydsSee the games for RB avg rush yds →54.055.2−1.2118RBs averaged 54.0 rush yds, vs 55.2. Not a clear difference.

The games every game behind these numbers

Every game that counts toward the rates above, newest first. Hit (green) means the thing being measured happened in that game; Miss (red) means it didn’t. Averages (points, margin, totals) show the actual number with no color. Player and team-scoring lists can also be colored by a second method, picked with the “Hit or miss means” switch: did they go over their own season average entering that game (earlier games that season only, at least 3 of them; not a Vegas line). Click any game for the full breakdown. The list follows the season window above and adds up exactly to the published numbers.

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Definitions

The spot
Pacific-time team (SF SEA LAR LAC LV) at an Eastern-time home team, kickoff before 2 PM ET
Baseline
All other domestic road team-games
All-time seasons
2020, 2021, 2022, 2023, 2024, 2025, 2026, through 2026-11-09
Sample rule
game/team grain: 200+ distinct games; league-wide player grain: 100+ player-games from 30+ games; player-specific: 30+ games; plays: 200+; and BH q<=0.1 for "published". The same rule applies inside every season window.
pp
Percentage points: the difference between two rates. For example, 40% versus 62% is −22 percentage points. A minus means the rate was lower than the baseline; a plus means it was higher. This is a description of the rates, not a betting instruction.

“X+” means the value reached X or more, so a push can’t happen. Intervals are the wider of a 95% Wilson interval and a game-clustered interval. Shorter windows are recomputed from the games in those seasons, never scaled from the all-time rate. See the methodology.