Baseline

NFL · All time: Explained by quality

Facing a team off a bye

Season window

pp means percentage points: the difference between two rates. For example, 40% versus 62% is −22 percentage points. A minus means the rate was lower than the baseline; a plus means it was higher.

All time: 2020 to 2026 (7 seasons); 2026 in progress, through 2026-11-09.

Explained by quality

Checked: explained by team or player quality. Receivers (WR/TE) reached 50+ rec yds in 27.0% of games, vs 29.9%. The gap goes away once quality is accounted for (−2.5 pp vs each player’s own norm).

In the spot
27.0%
Baseline
29.9%
Sample
953 player-games
Adjusted
−2.5 pp vs each player’s own norm

See all 953 player-games behind this →Every one listed with its result, Hit or Miss

Explained by quality 1 measure

A raw gap exists, but it goes away once team or player quality is accounted for. Not a psychology edge.

MeasureIn spotBaselineDiff.nWhat it means
WR/TE 50+ rec ydsSee the games for WR/TE 50+ rec yds →27.0%29.9%−3.0 pp953Receivers (WR/TE) reached 50+ rec yds in 27.0% of games, vs 29.9%. The gap goes away once quality is accounted for (−2.5 pp vs each player’s own norm).

Myth checked 14 measures

No clear difference from the baseline.

MeasureIn spotBaselineDiff.nWhat it means
QB 225+ pass ydsSee the games for QB 225+ pass yds →45.5%51.2%−5.7 pp191QBs reached 225+ pass yds in 45.5% of games, vs 51.2%. Not a clear difference.
QB 250+ pass ydsSee the games for QB 250+ pass yds →34.0%38.7%−4.6 pp191QBs reached 250+ pass yds in 34.0% of games, vs 38.7%. Not a clear difference.
QB 2+ pass TDSee the games for QB 2+ pass TD →36.6%43.9%−7.2 pp191QBs reached 2+ pass TD in 36.6% of games, vs 43.9%. Not a clear difference.
RB 70+ rush ydsSee the games for RB 70+ rush yds →26.4%29.9%−3.5 pp254RBs reached 70+ rush yds in 26.4% of games, vs 29.9%. Not a clear difference.
RB 1+ TDSee the games for RB 1+ TD →38.6%39.8%−1.2 pp254RBs reached 1+ TD in 38.6% of games, vs 39.8%. Not a clear difference.
QB 200+ pass ydsSee the games for QB 200+ pass yds →61.3%63.9%−2.7 pp191QBs reached 200+ pass yds in 61.3% of games, vs 63.9%. Not a clear difference.
WR/TE 1+ TDSee the games for WR/TE 1+ TD →19.8%22.6%−2.8 pp953Receivers (WR/TE) reached 1+ TD in 19.8% of games, vs 22.6%. Not a clear difference.
RB 50+ rush ydsSee the games for RB 50+ rush yds →46.9%50.1%−3.2 pp254RBs reached 50+ rush yds in 46.9% of games, vs 50.1%. Not a clear difference.
WR/TE 40+ rec ydsSee the games for WR/TE 40+ rec yds →38.1%39.3%−1.2 pp953Receivers (WR/TE) reached 40+ rec yds in 38.1% of games, vs 39.3%. Not a clear difference.
WR/TE 70+ rec ydsSee the games for WR/TE 70+ rec yds →15.7%16.7%−1.0 pp953Receivers (WR/TE) reached 70+ rec yds in 15.7% of games, vs 16.7%. Not a clear difference.
RB 100+ rush ydsSee the games for RB 100+ rush yds →12.6%12.5%+0.1 pp254RBs reached 100+ rush yds in 12.6% of games, vs 12.5%. Not a clear difference.
QB avg pass ydsSee the games for QB avg pass yds →222.4226.8−4.4191QBs averaged 222.4 pass yds, vs 226.8. Not a clear difference.
WR/TE avg rec ydsSee the games for WR/TE avg rec yds →36.838.6−1.8953Receivers (WR/TE) averaged 36.8 rec yds, vs 38.6. Not a clear difference.
RB avg rush ydsSee the games for RB avg rush yds →54.056.0−2.0254RBs averaged 54.0 rush yds, vs 56.0. Not a clear difference.

The games every game behind these numbers

Every game that counts toward the rates above, newest first. Hit (green) means the thing being measured happened in that game; Miss (red) means it didn’t. Averages (points, margin, totals) show the actual number with no color. Player and team-scoring lists can also be colored by a second method, picked with the “Hit or miss means” switch: did they go over their own season average entering that game (earlier games that season only, at least 3 of them; not a Vegas line). Click any game for the full breakdown. The list follows the season window above and adds up exactly to the published numbers.

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Definitions

The spot
Opponent had 13+ days since its previous game and this team did not
Baseline
All other team-games with a previous game
All-time seasons
2020, 2021, 2022, 2023, 2024, 2025, 2026, through 2026-11-09
Sample rule
game/team grain: 200+ distinct games; league-wide player grain: 100+ player-games from 30+ games; player-specific: 30+ games; plays: 200+; and BH q<=0.1 for "published". The same rule applies inside every season window.
pp
Percentage points: the difference between two rates. For example, 40% versus 62% is −22 percentage points. A minus means the rate was lower than the baseline; a plus means it was higher. This is a description of the rates, not a betting instruction.

“X+” means the value reached X or more, so a push can’t happen. Intervals are the wider of a 95% Wilson interval and a game-clustered interval. Shorter windows are recomputed from the games in those seasons, never scaled from the all-time rate. See the methodology.