Baseline

NFL · All time: Edge

Division game

Season window

pp means percentage points: the difference between two rates. For example, 40% versus 62% is −22 percentage points. A minus means the rate was lower than the baseline; a plus means it was higher.

All time: 2020 to 2026 (7 seasons); 2026 in progress, through 2026-11-09.

Edge

A situational effect that holds up. QBs reached 250+ pass yds in 35.3% of games, vs 39.9%. Adjusted: −3.8 pp vs each player’s own norm.

In the spot
35.3%
Baseline
39.9%
Sample
1,323 player-games
Adjusted
−3.8 pp vs each player’s own norm

See all 1,323 player-games behind this →Every one listed with its result, Hit or Miss

QB 250+ pass yds: the rate in the spot with its 95% interval, against the baseline.
baseline 39.9%35.3% in the spot

Edge 1 measure

Holds after accounting for team or player quality.

MeasureIn spotBaselineDiff.nWhat it means
QB 250+ pass ydsSee the games for QB 250+ pass yds →35.3%39.9%−4.6 pp1,323QBs reached 250+ pass yds in 35.3% of games, vs 39.9%. Adjusted: −3.8 pp vs each player’s own norm.

Explained by quality 2 measures

A raw gap exists, but it goes away once team or player quality is accounted for. Not a psychology edge.

MeasureIn spotBaselineDiff.nWhat it means
QB 200+ pass ydsSee the games for QB 200+ pass yds →61.1%65.1%−4.0 pp1,323QBs reached 200+ pass yds in 61.1% of games, vs 65.1%. The gap goes away once quality is accounted for (−2.1 pp vs each player’s own norm).
QB avg pass ydsSee the games for QB avg pass yds →221.8229.1−7.31,323QBs averaged 221.8 pass yds, vs 229.1. The gap goes away once quality is accounted for (−4.1 vs each player’s own norm).

Myth checked 15 measures

No clear difference from the baseline.

MeasureIn spotBaselineDiff.nWhat it means
Avg combined pointsSee the games for Avg combined points →45.446.1−0.7633Games averaged 45.4 combined points, vs 46.1. A scoring average, not an over/under record. Not a clear difference.
QB 225+ pass ydsSee the games for QB 225+ pass yds →48.3%52.1%−3.8 pp1,323QBs reached 225+ pass yds in 48.3% of games, vs 52.1%. Not a clear difference.
RB 1+ TDSee the games for RB 1+ TD →38.6%40.6%−2.1 pp1,802RBs reached 1+ TD in 38.6% of games, vs 40.6%. Not a clear difference.
RB 50+ rush ydsSee the games for RB 50+ rush yds →48.2%50.4%−2.1 pp1,802RBs reached 50+ rush yds in 48.2% of games, vs 50.4%. Not a clear difference.
WR/TE 40+ rec ydsSee the games for WR/TE 40+ rec yds →38.5%39.6%−1.2 pp6,395Receivers (WR/TE) reached 40+ rec yds in 38.5% of games, vs 39.6%. Not a clear difference.
WR/TE 50+ rec ydsSee the games for WR/TE 50+ rec yds →29.0%30.1%−1.2 pp6,395Receivers (WR/TE) reached 50+ rec yds in 29.0% of games, vs 30.1%. Not a clear difference.
RB 70+ rush ydsSee the games for RB 70+ rush yds →28.2%29.9%−1.6 pp1,802RBs reached 70+ rush yds in 28.2% of games, vs 29.9%. Not a clear difference.
WR/TE 70+ rec ydsSee the games for WR/TE 70+ rec yds →16.1%16.8%−0.7 pp6,395Receivers (WR/TE) reached 70+ rec yds in 16.1% of games, vs 16.8%. Not a clear difference.
Home win rateSee the games for Home win rate →54.3%52.9%+1.4 pp633Home teams won 54.3%, vs 52.9%. Not a clear difference.
QB 2+ pass TDSee the games for QB 2+ pass TD →42.9%43.6%−0.7 pp1,323QBs reached 2+ pass TD in 42.9% of games, vs 43.6%. Not a clear difference.
Overtime rateSee the games for Overtime rate →5.4%6.4%−1.1 pp6335.4% of games went to overtime, vs 6.4%. Not a clear difference.
RB 100+ rush ydsSee the games for RB 100+ rush yds →12.1%12.5%−0.4 pp1,802RBs reached 100+ rush yds in 12.1% of games, vs 12.5%. Not a clear difference.
WR/TE 1+ TDSee the games for WR/TE 1+ TD →22.3%22.4%−0.2 pp6,395Receivers (WR/TE) reached 1+ TD in 22.3% of games, vs 22.4%. Not a clear difference.
WR/TE avg rec ydsSee the games for WR/TE avg rec yds →38.038.7−0.66,395Receivers (WR/TE) averaged 38.0 rec yds, vs 38.7. Not a clear difference.
RB avg rush ydsSee the games for RB avg rush yds →55.455.9−0.41,802RBs averaged 55.4 rush yds, vs 55.9. Not a clear difference.

The games every game behind these numbers

Every game that counts toward the rates above, newest first. Hit (green) means the thing being measured happened in that game; Miss (red) means it didn’t. Averages (points, margin, totals) show the actual number with no color. Player and team-scoring lists can also be colored by a second method, picked with the “Hit or miss means” switch: did they go over their own season average entering that game (earlier games that season only, at least 3 of them; not a Vegas line). Click any game for the full breakdown. The list follows the season window above and adds up exactly to the published numbers.

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Definitions

The spot
Division opponents (current alignment)
Baseline
Non-division games
All-time seasons
2020, 2021, 2022, 2023, 2024, 2025, 2026, through 2026-11-09
Sample rule
game/team grain: 200+ distinct games; league-wide player grain: 100+ player-games from 30+ games; player-specific: 30+ games; plays: 200+; and BH q<=0.1 for "published". The same rule applies inside every season window.
pp
Percentage points: the difference between two rates. For example, 40% versus 62% is −22 percentage points. A minus means the rate was lower than the baseline; a plus means it was higher. This is a description of the rates, not a betting instruction.

“X+” means the value reached X or more, so a push can’t happen. Intervals are the wider of a 95% Wilson interval and a game-clustered interval. Shorter windows are recomputed from the games in those seasons, never scaled from the all-time rate. See the methodology.