Baseline

NBA · All time: Explained by quality

On a 3+ game winning streak

Season window

pp means percentage points: the difference between two rates. For example, 40% versus 62% is −22 percentage points. A minus means the rate was lower than the baseline; a plus means it was higher.

All time: 2023-24 to 2026-27 (4 seasons); 2026-27 in progress, through 2026-11-11.

Explained by quality

Checked: explained by team or player quality. Teams won 60.1% of games in this spot, vs 48.0% in the baseline. The gap goes away once quality is accounted for (+0.3 pp vs expectation for team strength).

In the spot
60.1%
Baseline
48.0%
Sample
1,282 team-games
Adjusted
+0.3 pp vs expectation for team strength

See all 1,282 team-games behind this →Every one listed with its result, Hit or Miss

Explained by quality 12 measures

A raw gap exists, but it goes away once team or player quality is accounted for. Not a psychology edge.

MeasureIn spotBaselineDiff.nWhat it means
Win rateSee the games for Win rate →60.1%48.0%+12.2 pp1,282Teams won 60.1% of games in this spot, vs 48.0% in the baseline. The gap goes away once quality is accounted for (+0.3 pp vs expectation for team strength).
Player 15+ ptsSee the games for Player 15+ pts →46.5%44.9%+1.5 pp8,452Players reached 15+ pts in 46.5% of games, vs 44.9%. The gap goes away once quality is accounted for (−0.9 pp vs each player’s own norm).
Player 30+ pts+reb+astSee the games for Player 30+ pts+reb+ast →28.8%25.9%+2.8 pp8,452Players reached 30+ pts+reb+ast in 28.8% of games, vs 25.9%. The gap goes away once quality is accounted for (−0.4 pp vs each player’s own norm).
Player 8+ rebSee the games for Player 8+ reb →23.1%22.0%+1.1 pp8,452Players reached 8+ reb in 23.1% of games, vs 22.0%. The gap goes away once quality is accounted for (−0.4 pp vs each player’s own norm).
Player 5+ astSee the games for Player 5+ ast →29.0%27.6%+1.4 pp8,452Players reached 5+ ast in 29.0% of games, vs 27.6%. The gap goes away once quality is accounted for (−0.3 pp vs each player’s own norm).
Player 40+ pts+reb+astSee the games for Player 40+ pts+reb+ast →10.5%8.6%+1.9 pp8,452Players reached 40+ pts+reb+ast in 10.5% of games, vs 8.6%. The gap goes away once quality is accounted for (−0.3 pp vs each player’s own norm).
Player 20+ ptsSee the games for Player 20+ pts →28.1%25.4%+2.7 pp8,452Players reached 20+ pts in 28.1% of games, vs 25.4%. The gap goes away once quality is accounted for (−0.3 pp vs each player’s own norm).
Player 2+ threesSee the games for Player 2+ threes →48.5%46.5%+2.0 pp8,452Players reached 2+ threes in 48.5% of games, vs 46.5%. The gap goes away once quality is accounted for (+0.2 pp vs each player’s own norm).
Player 25+ ptsSee the games for Player 25+ pts →15.3%12.7%+2.5 pp8,452Players reached 25+ pts in 15.3% of games, vs 12.7%. The gap goes away once quality is accounted for (+0.1 pp vs each player’s own norm).
Player 3+ threesSee the games for Player 3+ threes →27.8%26.5%+1.3 pp8,452Players reached 3+ threes in 27.8% of games, vs 26.5%. The gap goes away once quality is accounted for (−0.0 pp vs each player’s own norm).
Player avg ptsSee the games for Player avg pts →15.214.7+0.58,452Players averaged 15.2 pts, vs 14.7. The gap goes away once quality is accounted for (−0.1 vs each player’s own norm).
Avg marginSee the games for Avg margin →3.9-0.8+4.71,282Average margin +3.9 vs −0.8 in the baseline. The gap goes away once quality is accounted for (+0.0 vs expectation for team strength).

Context only 2 measures

Not adjusted for team quality, so it is context, not an edge.

MeasureIn spotBaselineDiff.nWhat it means
Avg scoredSee the games for Avg scored →116.3113.6+2.71,282Teams scored 116.3 points a game, vs 113.6. Not adjusted for team strength.
Avg allowedSee the games for Avg allowed →112.4114.3−1.91,282Teams allowed 112.4 points a game, vs 114.3. Not adjusted for team strength.

Myth checked 3 measures

No clear difference from the baseline.

MeasureIn spotBaselineDiff.nWhat it means
Player 10+ rebSee the games for Player 10+ reb →12.5%12.0%+0.5 pp8,452Players reached 10+ reb in 12.5% of games, vs 12.0%. Not a clear difference.
Player 8+ astSee the games for Player 8+ ast →9.2%8.7%+0.5 pp8,452Players reached 8+ ast in 9.2% of games, vs 8.7%. Not a clear difference.
game totalSee the games for game total →228.7227.9+0.81,282Teams averaged 228.7 game total, vs 227.9. Not a clear difference.

The games every game behind these numbers

Every game that counts toward the rates above, newest first. Hit (green) means the thing being measured happened in that game; Miss (red) means it didn’t. Averages (points, margin, totals) show the actual number with no color. Player and team-scoring lists can also be colored by a second method, picked with the “Hit or miss means” switch: did they go over their own season average entering that game (earlier games that season only, at least 3 of them; not a Vegas line). Click any game for the full breakdown. The list follows the season window above and adds up exactly to the published numbers.

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Definitions

The spot
Won each of the last 3+ games this season
Baseline
Other team-games with 3+ prior games this season
All-time seasons
2024, 2025, 2026, 2027, through 2026-11-11
Sample rule
game/team grain: 200+ distinct games; league-wide player grain: 100+ player-games from 30+ games; player-specific: 30+ games; plays: 200+; and BH q<=0.1 for "published". The same rule applies inside every season window.
pp
Percentage points: the difference between two rates. For example, 40% versus 62% is −22 percentage points. A minus means the rate was lower than the baseline; a plus means it was higher. This is a description of the rates, not a betting instruction.

“X+” means the value reached X or more, so a push can’t happen. Intervals are the wider of a 95% Wilson interval and a game-clustered interval. Shorter windows are recomputed from the games in those seasons, never scaled from the all-time rate. See the methodology.