Baseline

NBA · All time: Edge

Facing a former team

Season window

pp means percentage points: the difference between two rates. For example, 40% versus 62% is −22 percentage points. A minus means the rate was lower than the baseline; a plus means it was higher.

All time: 2023-24 to 2026-27 (4 seasons); 2026-27 in progress, through 2026-11-11.

Edge

A situational effect that holds up. Players reached 20+ pts in 15.0% of games, vs 33.5%. Adjusted: −3.5 pp vs each player’s own norm. Most of the raw gap reflects which players land in this spot.

In the spot
15.0%
Baseline
33.5%
Sample
561 player-games
Adjusted
−3.5 pp vs each player’s own norm

See all 561 player-games behind this →Every one listed with its result, Hit or Miss

Player 20+ pts: the rate in the spot with its 95% interval, against the baseline.
baseline 33.5%15.0% in the spot

Edge 1 measure

Holds after accounting for team or player quality.

MeasureIn spotBaselineDiff.nWhat it means
Player 20+ ptsSee the games for Player 20+ pts →15.0%33.5%−18.5 pp561Players reached 20+ pts in 15.0% of games, vs 33.5%. Adjusted: −3.5 pp vs each player’s own norm. Most of the raw gap reflects which players land in this spot.

Explained by quality 10 measures

A raw gap exists, but it goes away once team or player quality is accounted for. Not a psychology edge.

MeasureIn spotBaselineDiff.nWhat it means
Player 15+ ptsSee the games for Player 15+ pts →34.4%52.6%−18.2 pp561Players reached 15+ pts in 34.4% of games, vs 52.6%. The gap goes away once quality is accounted for (−1.9 pp vs each player’s own norm).
Player 10+ rebSee the games for Player 10+ reb →8.2%12.5%−4.3 pp561Players reached 10+ reb in 8.2% of games, vs 12.5%. The gap goes away once quality is accounted for (+0.8 pp vs each player’s own norm).
Player 3+ threesSee the games for Player 3+ threes →23.4%28.5%−5.1 pp561Players reached 3+ threes in 23.4% of games, vs 28.5%. The gap goes away once quality is accounted for (−0.6 pp vs each player’s own norm).
Player 30+ pts+reb+astSee the games for Player 30+ pts+reb+ast →17.1%34.3%−17.2 pp561Players reached 30+ pts+reb+ast in 17.1% of games, vs 34.3%. The gap goes away once quality is accounted for (−0.6 pp vs each player’s own norm).
Player 5+ astSee the games for Player 5+ ast →24.2%34.4%−10.2 pp561Players reached 5+ ast in 24.2% of games, vs 34.4%. The gap goes away once quality is accounted for (+0.5 pp vs each player’s own norm).
Player 25+ ptsSee the games for Player 25+ pts →7.3%18.9%−11.5 pp561Players reached 25+ pts in 7.3% of games, vs 18.9%. The gap goes away once quality is accounted for (−0.5 pp vs each player’s own norm).
Player 8+ rebSee the games for Player 8+ reb →16.4%22.9%−6.5 pp561Players reached 8+ reb in 16.4% of games, vs 22.9%. The gap goes away once quality is accounted for (+0.4 pp vs each player’s own norm).
Player 40+ pts+reb+astSee the games for Player 40+ pts+reb+ast →4.6%14.0%−9.4 pp561Players reached 40+ pts+reb+ast in 4.6% of games, vs 14.0%. The gap goes away once quality is accounted for (+0.4 pp vs each player’s own norm).
Player 8+ astSee the games for Player 8+ ast →7.3%12.6%−5.3 pp561Players reached 8+ ast in 7.3% of games, vs 12.6%. The gap goes away once quality is accounted for (+0.4 pp vs each player’s own norm).
Player avg ptsSee the games for Player avg pts →13.016.4−3.5561Players averaged 13.0 pts, vs 16.4. The gap goes away once quality is accounted for (−0.0 vs each player’s own norm).

Myth checked 1 measure

No clear difference from the baseline.

MeasureIn spotBaselineDiff.nWhat it means
Player 2+ threesSee the games for Player 2+ threes →44.9%49.1%−4.2 pp561Players reached 2+ threes in 44.9% of games, vs 49.1%. Not a clear difference.

The games every game behind these numbers

Every game that counts toward the rates above, newest first. Hit (green) means the thing being measured happened in that game; Miss (red) means it didn’t. Averages (points, margin, totals) show the actual number with no color. Player and team-scoring lists can also be colored by a second method, picked with the “Hit or miss means” switch: did they go over their own season average entering that game (earlier games that season only, at least 3 of them; not a Vegas line). Click any game for the full breakdown. The list follows the season window above and adds up exactly to the published numbers.

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Definitions

The spot
Opponent is a team the player has stored games for and has since left (games-row history only; NHL ARI=UTA)
Baseline
Same players (anyone with a former team at that date) vs all other opponents
All-time seasons
2024, 2025, 2026, 2027, through 2026-11-11
Sample rule
game/team grain: 200+ distinct games; league-wide player grain: 100+ player-games from 30+ games; player-specific: 30+ games; plays: 200+; and BH q<=0.1 for "published". The same rule applies inside every season window.
pp
Percentage points: the difference between two rates. For example, 40% versus 62% is −22 percentage points. A minus means the rate was lower than the baseline; a plus means it was higher. This is a description of the rates, not a betting instruction.

“X+” means the value reached X or more, so a push can’t happen. Intervals are the wider of a 95% Wilson interval and a game-clustered interval. Shorter windows are recomputed from the games in those seasons, never scaled from the all-time rate. See the methodology.