Baseline

NBA · All time: Edge

Series Game 1

Season window

pp means percentage points: the difference between two rates. For example, 40% versus 62% is −22 percentage points. A minus means the rate was lower than the baseline; a plus means it was higher.

All time: 2023-24 to 2026-27 (4 seasons); 2026-27 in progress, through 2026-11-11.

Edge

A situational effect that holds up. Players reached 40+ pts+reb+ast in 8.9% of games, vs 12.0%. Adjusted: −3.1 pp vs each player’s own norm.

In the spot
8.9%
Baseline
12.0%
Sample
564 player-games
Adjusted
−3.1 pp vs each player’s own norm

See all 564 player-games behind this →Every one listed with its result, Hit or Miss

Player 40+ pts+reb+ast: the rate in the spot with its 95% interval, against the baseline.
baseline 12.0%8.9% in the spot

Edge 1 measure

Holds after accounting for team or player quality.

MeasureIn spotBaselineDiff.nWhat it means
Player 40+ pts+reb+astSee the games for Player 40+ pts+reb+ast →8.9%12.0%−3.1 pp564Players reached 40+ pts+reb+ast in 8.9% of games, vs 12.0%. Adjusted: −3.1 pp vs each player’s own norm.

Myth checked 11 measures

No clear difference from the baseline.

MeasureIn spotBaselineDiff.nWhat it means
Player 20+ ptsSee the games for Player 20+ pts →26.1%29.2%−3.1 pp564Players reached 20+ pts in 26.1% of games, vs 29.2%. Not a clear difference.
Player 5+ astSee the games for Player 5+ ast →25.2%28.2%−3.1 pp564Players reached 5+ ast in 25.2% of games, vs 28.2%. Not a clear difference.
Player 3+ threesSee the games for Player 3+ threes →27.5%25.4%+2.1 pp564Players reached 3+ threes in 27.5% of games, vs 25.4%. Not a clear difference.
Player 2+ threesSee the games for Player 2+ threes →48.6%46.5%+2.1 pp564Players reached 2+ threes in 48.6% of games, vs 46.5%. Not a clear difference.
Player 30+ pts+reb+astSee the games for Player 30+ pts+reb+ast →28.5%29.2%−0.6 pp564Players reached 30+ pts+reb+ast in 28.5% of games, vs 29.2%. Not a clear difference.
Player 15+ ptsSee the games for Player 15+ pts →48.8%47.5%+1.2 pp564Players reached 15+ pts in 48.8% of games, vs 47.5%. Not a clear difference.
Player 10+ rebSee the games for Player 10+ reb →14.0%13.2%+0.8 pp564Players reached 10+ reb in 14.0% of games, vs 13.2%. Not a clear difference.
Player 25+ ptsSee the games for Player 25+ pts →14.2%14.9%−0.7 pp564Players reached 25+ pts in 14.2% of games, vs 14.9%. Not a clear difference.
Player 8+ rebSee the games for Player 8+ reb →26.2%25.7%+0.6 pp564Players reached 8+ reb in 26.2% of games, vs 25.7%. Not a clear difference.
Player 8+ astSee the games for Player 8+ ast →7.4%8.2%−0.8 pp564Players reached 8+ ast in 7.4% of games, vs 8.2%. Not a clear difference.
Player avg ptsSee the games for Player avg pts →15.215.3−0.1564Players averaged 15.2 pts, vs 15.3. Not a clear difference.

The games every game behind these numbers

Every game that counts toward the rates above, newest first. Hit (green) means the thing being measured happened in that game; Miss (red) means it didn’t. Averages (points, margin, totals) show the actual number with no color. Player and team-scoring lists can also be colored by a second method, picked with the “Hit or miss means” switch: did they go over their own season average entering that game (earlier games that season only, at least 3 of them; not a Vegas line). Click any game for the full breakdown. The list follows the season window above and adds up exactly to the published numbers.

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Definitions

The spot
First game of a playoff series
Baseline
Other playoff team-games
All-time seasons
2024, 2025, 2026, 2027, through 2026-11-11
Sample rule
game/team grain: 200+ distinct games; league-wide player grain: 100+ player-games from 30+ games; player-specific: 30+ games; plays: 200+; and BH q<=0.1 for "published". The same rule applies inside every season window.
pp
Percentage points: the difference between two rates. For example, 40% versus 62% is −22 percentage points. A minus means the rate was lower than the baseline; a plus means it was higher. This is a description of the rates, not a betting instruction.

“X+” means the value reached X or more, so a push can’t happen. Intervals are the wider of a 95% Wilson interval and a game-clustered interval. Shorter windows are recomputed from the games in those seasons, never scaled from the all-time rate. See the methodology.