Baseline

NBA · All time: Edge

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Season window

pp means percentage points: the difference between two rates. For example, 40% versus 62% is −22 percentage points. A minus means the rate was lower than the baseline; a plus means it was higher.

All time: 2023-24 to 2026-27 (4 seasons); 2026-27 in progress, through 2026-11-11.

Edge

A situational effect that holds up. Teams won 45.8% of games in this spot, vs 50.9% in the baseline. Adjusted: −5.8 pp vs expectation for team strength.

In the spot
45.8%
Baseline
50.9%
Sample
1,372 team-games
Adjusted
−5.8 pp vs expectation for team strength

See all 1,372 team-games behind this →Every one listed with its result, Hit or Miss

Win rate: the rate in the spot with its 95% interval, against the baseline.
baseline 50.9%45.8% in the spot

Edge 2 measures

Holds after accounting for team or player quality.

MeasureIn spotBaselineDiff.nWhat it means
Win rateSee the games for Win rate →45.8%50.9%−5.0 pp1,372Teams won 45.8% of games in this spot, vs 50.9% in the baseline. Adjusted: −5.8 pp vs expectation for team strength.
Avg marginSee the games for Avg margin →-1.70.4−2.11,372Average margin −1.7 vs +0.4 in the baseline. Adjusted: −2.4 vs expectation for team strength.

Explained by quality 9 measures

A raw gap exists, but it goes away once team or player quality is accounted for. Not a psychology edge.

MeasureIn spotBaselineDiff.nWhat it means
Player 20+ ptsSee the games for Player 20+ pts →24.6%26.1%−1.5 pp9,241Players reached 20+ pts in 24.6% of games, vs 26.1%. The gap goes away once quality is accounted for (+0.5 pp vs each player’s own norm).
Player 10+ rebSee the games for Player 10+ reb →11.2%12.3%−1.1 pp9,241Players reached 10+ reb in 11.2% of games, vs 12.3%. The gap goes away once quality is accounted for (−0.4 pp vs each player’s own norm).
Player 30+ pts+reb+astSee the games for Player 30+ pts+reb+ast →24.9%26.7%−1.7 pp9,241Players reached 30+ pts+reb+ast in 24.9% of games, vs 26.7%. The gap goes away once quality is accounted for (+0.4 pp vs each player’s own norm).
Player 15+ ptsSee the games for Player 15+ pts →43.4%45.6%−2.1 pp9,241Players reached 15+ pts in 43.4% of games, vs 45.6%. The gap goes away once quality is accounted for (+0.3 pp vs each player’s own norm).
Player 40+ pts+reb+astSee the games for Player 40+ pts+reb+ast →8.4%9.0%−0.7 pp9,241Players reached 40+ pts+reb+ast in 8.4% of games, vs 9.0%. The gap goes away once quality is accounted for (+0.2 pp vs each player’s own norm).
Player 8+ rebSee the games for Player 8+ reb →21.2%22.5%−1.2 pp9,241Players reached 8+ reb in 21.2% of games, vs 22.5%. The gap goes away once quality is accounted for (−0.2 pp vs each player’s own norm).
Player 8+ astSee the games for Player 8+ ast →8.1%8.8%−0.7 pp9,241Players reached 8+ ast in 8.1% of games, vs 8.8%. The gap goes away once quality is accounted for (−0.1 pp vs each player’s own norm).
Player 5+ astSee the games for Player 5+ ast →26.7%28.0%−1.3 pp9,241Players reached 5+ ast in 26.7% of games, vs 28.0%. The gap goes away once quality is accounted for (+0.1 pp vs each player’s own norm).
Player avg ptsSee the games for Player avg pts →14.614.9−0.39,241Players averaged 14.6 pts, vs 14.9. The gap goes away once quality is accounted for (+0.2 vs each player’s own norm).

Context only 1 measure

Not adjusted for team quality, so it is context, not an edge.

MeasureIn spotBaselineDiff.nWhat it means
Avg allowedSee the games for Avg allowed →115.1113.8+1.31,372Teams allowed 115.1 points a game, vs 113.8. Not adjusted for team strength.

Myth checked 5 measures

No clear difference from the baseline.

MeasureIn spotBaselineDiff.nWhat it means
Player 25+ ptsSee the games for Player 25+ pts →12.6%13.2%−0.6 pp9,241Players reached 25+ pts in 12.6% of games, vs 13.2%. Not a clear difference.
Player 2+ threesSee the games for Player 2+ threes →46.0%47.0%−1.0 pp9,241Players reached 2+ threes in 46.0% of games, vs 47.0%. Not a clear difference.
Player 3+ threesSee the games for Player 3+ threes →26.0%26.8%−0.8 pp9,241Players reached 3+ threes in 26.0% of games, vs 26.8%. Not a clear difference.
Avg scoredSee the games for Avg scored →113.4114.2−0.81,372Teams scored 113.4 points a game, vs 114.2. Not a clear difference.
game totalSee the games for game total →228.5228.0+0.51,372Teams averaged 228.5 game total, vs 228.0. Not a clear difference.

The games every game behind these numbers

Every game that counts toward the rates above, newest first. Hit (green) means the thing being measured happened in that game; Miss (red) means it didn’t. Averages (points, margin, totals) show the actual number with no color. Player and team-scoring lists can also be colored by a second method, picked with the “Hit or miss means” switch: did they go over their own season average entering that game (earlier games that season only, at least 3 of them; not a Vegas line). Click any game for the full breakdown. The list follows the season window above and adds up exactly to the published numbers.

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Definitions

The spot
Played the previous calendar day")
Baseline
Team-games with 1+ day of rest
All-time seasons
2024, 2025, 2026, 2027, through 2026-11-11
Sample rule
game/team grain: 200+ distinct games; league-wide player grain: 100+ player-games from 30+ games; player-specific: 30+ games; plays: 200+; and BH q<=0.1 for "published". The same rule applies inside every season window.
pp
Percentage points: the difference between two rates. For example, 40% versus 62% is −22 percentage points. A minus means the rate was lower than the baseline; a plus means it was higher. This is a description of the rates, not a betting instruction.

“X+” means the value reached X or more, so a push can’t happen. Intervals are the wider of a 95% Wilson interval and a game-clustered interval. Shorter windows are recomputed from the games in those seasons, never scaled from the all-time rate. See the methodology.